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Ambitious things are worth doing.
Unconventional ideas are worth remembering.
Extraordinary worlds are worth exploring.
I want to make work that you would see in a museum one day, inspire people's imaginations, and craft it to withstand the test of time. Among many other ideas and interests, at the core this is the ambition of Studio Domenic. That's probably a delusional thing to say, but it's honest.
Studio Domenic grew out of a relentless ambition, consistent learning, and an inability to take my head out of the clouds. For years that felt like a problem. As an illustrator and designer, I developed multiple processes and skills, but never felt I had my own singular style. In hindsight, I think I might have had some of the seedling to one, but the internal battle made it invisible, plus I always struggled with feeling like I was only allowed to do one thing forever. So, even though I kept gaining skills, I still felt like I didn’t have the defined mark of someone who had made it. I spent a long time trying to follow the same paths as those who seemed like they had it all figured out and was surprised why it never felt genuine. Obviously, this was backwards, and during this time, I learned that no matter how much skill you gain it doesn't translate to success.
It took a long time to understand the pull toward multiple styles, multiple disciplines, and multiple worlds wasn't indecision or commitment. It was curiosity. An explorer personality trait trying to be like a settler, because that was the model held up as legitimate. That way of operating conflicted with what comes naturally to me. Looking back through the variety, the through line across all my work was never actually a visual style or process it took to create it. It was the thinking and sensibility I approached the ideas with and the instinct to find what was possible and how to express it or build a world around it, not imposing a style onto it. What initially felt like a burden was actually the power I was searching for the entire time. I was trying to fit myself into a box that someone else made the rules for, but actually there is no box, and also, there are no rules.
Once I understood this, the possibilities for Studio Domenic seemed infinite.
I began to rebuild my practice, but not abandoning anything from before. Instead, I saw everything in a new light and formed Studio Domenic into an idea-driven creative studio that gravitates toward curious, ambitious, and unconventional people doing genuinely interesting things. The studio’s approach evolved out of illustration and that instinct to tell a story, develop a concept, and make someone feel something. This grew naturally into my holistic way of thinking about design, identity, and creative direction as world-building.
Building a world is like making a recipe. Every influence is an ingredient, combined in different ratios to produce a unique flavor. The work is made using that same principle by combining handmade processes and digital techniques to get the best from tradition and technology. This experimental process enhances those explorer traits, creates the curiosity that inspires all the work, and sets the foundation to craft an idea worth remembering.
Most creative work today is forgotten almost immediately. Not because it was made badly, but because it wasn't made to last. It was made to perform, to convert, to trend, to hit a metric, and then be stored on a hard drive or server in a data center somewhere around the planet never to be seen again.
I refuse to measure metrics. It is unfortunate that today the contrarian stance is believing charm, imagination, and intuition are the most valuable and powerful forces in human creativity, not the data it produces. I focus on the work that needs to be made carefully and meaningfully enough to have a story, soul, and a reason to exist beyond function.
Studio Domenic is the amalgamation of all my experiences, skills, and traits. The Studio is grounded in philosophy and a growing list of standards. These are the most important values to me and I hold everything to these ideas. They are not rules. They are a way of thinking developed from years of practice, observing, and learning what actually matters.
1. Say the most with the least.
2. Go all the way.
3. The reason for doing so is on the other side of intuition.
4. If we don't feel anything, no one else will.
5. Ideas develop through action.
6. The universe will give unrealized potential to someone else.
7. Creating space creates clarity.
8. The stronger the foundation, the sturdier the structure.
9. It should add charm to the world.
10. Creativity is supposed to be fun.
11. If there's no room to play, it will lack soul.
12. You always need to be a yoda.
13. Innovation is a product of experimentation.
14. Being contrarian means you will not always be the most popular.
15. Mistakes and unintentionality often lead to the most interesting solution.
16. Full price or free. Never discount the work.
17. Aim for the stars, if you fall short, you will still land on a far-off world.
18. Make it spectacular for now and for later.
19. The day you stop imagining is the day you die.
20. Nothing great ever comes from rushing or panicking.
21. Follow curiosity, excitement, and intuition.
22. Say it or show it, don't do both.
23. An uncomfortable thought will infect everything else.
24. There's more flavor when you cook on a slow simmer.
25. Do not create undue stress for the sake of something sounding nice.
26. You will be surprised what can appear when you surrender to the unknown.
27. Everything everywhere is considered.
28. Build something that contributes to the progress and happiness of humanity.
29. You can never beat the person just there to have fun.
30. Most people doing great things are often doing them for the first time.
Hi, I’m Domenic. This is my studio and infinite world designed to inspire and crafted to last.